Unreal Render Test
Over the weekend, I started building the lab environment and experimenting with props and lighting to capture that classic “mad scientist” ambiance, but with a slightly modern twist. I still plan to add a lot more science equipment like bottles, tubes, and other fantastical details to really bring out the Dr. Frankenstein vibe. Overall, I’m loving the direction this environment is heading in.
Beginning Update
I also implemented a new story change where the Doctor stomps on the mouse that the Wolfman was playing with. I made this change to strengthen the emotional impact of the scene,  it’s a small but powerful moment that reveals just how cruel and heartless the Doctor truly is. It gives the audience a clear reason to despise him and makes his eventual death feel much more justified and earned.
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