5/28/25
Final Render
Overall I am really pleased with the final render. Of course if I had more time I would hone in on some of the details but since this was a tight schedule, I believe I accomplished the effect I was looking for along with my mentors. 
5/26/25
New Particle Sim
One of my biggest issues was my particles were too crazy and didn't look like streams of light. To fix this I got rid of my pop curve force and used a pop vop to tighten the attraction. By using a minimum position and a mix this allowed me to pin the points to the curves and the mix controls the intensity.
Test Comp
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